Topic / Unit: Probability
Subject / Grade: Math 8
Duration: 9 weeks
AOI Focus: Health and Social Education
Guiding Questions:
Are Casinos Evil?
Learning Outcomes/Objectives:

1) Differentiate between theoretical and experimental probabilities.
2) Relate increase sample size to increased accuracy of experimental probability.
3) Move between decimal, fraction, and percent representations of probability
4) Define an event from the sample space.
5) Define the complement of an event from the sample space.
6) Read and draw tree, box and Venn diagrams that illustrate probability events
7) Find the probability of events in single and multiple stage situations through box and/or tree diagrams as well as fraction multiplication.
8) Differentiate between dependent and independent probability situations
9) Design a game of chance.

Activities (include use of IT):

  • Design a game of chance for Casino Night.
  • Coin flip and die tossing simulations
  • Explore the Monty Hall problem using videos, websites
Cross Curricular Links:

Resources Used:
  • H&H 8
  • Teacher Created Worksheets
Interdisciplinary Links:






Major Learning and Assessment Activities





Criteria

Unit Test
A, E
Casino Game
A,C,D,E













HOMO FABER

Intercultural Awareness

Students use what they have learned to design, create, and run games of chance at the UNIS Casino Night.

HEALTH AND SOCIAL EDUCATION

Topic-Specific Vocabulary


The Casino Night reflection is aimed at determining if casinos are evil.

Probability, theoretical, experimental, sample space, complement, independent events, dependent events, compound events, lattice diagram, tree diagram, venn diagram, game of chance, binomial probability

ENVIRONMENT

EAL Strategies



COMMUNITY AND SERVICE

Evaluation


Casino night is always an exciting night. This year we had over 100 participants show up. The focus of the games changed slightly to include carnival/fair games and seems to have worked out. The racing fish were ace!

APPROACHES TO LEARNING